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E-CLIL Games for Students
The student site holds all the games that a teacher wants a student to use.The teacher will select these games either by:
- Selecting from all the previously created, available games on the platform (teacher site)
- Creating new games for the student (by the teacher on the teacher site).
E-CLIL is European Union funded project to develop and build resources and a resource centre for the use of Content Language Integrated Learning (CLIL). It focuses on language learning, learning strategies, multilingualism and multiculturalism. CLIL is dual-focused instruction during which language is taught at the same time as content from a different school subject. It has already been established as a valuable approach to both teaching foreign languages and specific subjects. The project is being completed over 3 years and includes partners with a wide-experience of how to create CLIL content and the issues around CLIL.
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E-CLIL Resource Centre for teachers
The ECLIL resource centre is designed to link to two types of web resources:
- CLIL Resource Sites that either have more information on the use of CLIL or further links to more CLIL resources
- Specific CLIL resources that can be used by teachers in the classroomSome of these resources have been further divided by language. The individual resources are categorised by subject area.
The UWS e-CLIL Games Engine has been developed to provide teachers of CLIL (Content and Language Integrated Learning) with an easy-to-use tool that will allow them to create simple educational games in one or more languages that their students can play online. Games created by teachers are freely available for other teachers to use and adapt to suit their own teaching purposes. Teachers can select the games that they want their students to play from the growing list of games that the platform will support.
The teacher site allows teachers to create their own games that suite the particular needs of the curriculum or select from existing games on the platform. The teacher can then assign or take away any game for the use of their students (created or available).